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Star wars jedi knight 2 jedi outcast multiplayer crash
Star wars jedi knight 2 jedi outcast multiplayer crash












star wars jedi knight 2 jedi outcast multiplayer crash

The lack of dedicated servers created difficulties in lag time for online play.

star wars jedi knight 2 jedi outcast multiplayer crash star wars jedi knight 2 jedi outcast multiplayer crash

Games allowed free-for-all, teams, and head-to-head combat, as well as Capture the flag. Most games were confined to the Nar Shaddaa (Nar) game room which became a refuge for clan wars, recruitment, and challenge. The game lacks a dedicated server, and online gaming was hosted by the MSN Gaming Zone although several "IP boards" were hosted on fan sites such as and Ron Mercer's Qtracker (formerly hosted at ). In fact, in its heyday, players commonly engaged in "lightsaber-only" matches with no other weapons. Unique aspects in JK include players' ability to use force powers if the particular game allows it, and a lightsaber as a default melee weapon. Like many first person shooters, online multiplayer combat for JK discards the plot of the single-player game and has a standard deathmatch format with options available to customize a particular multiplayer game. Eventually, the character chooses a side definitively, and this cannot be reversed. Actions against unarmed civilians throughout the game, as well as what Force powers a player chooses early on, will sway Kyle towards the Light or the Dark sides. Kyle is a neutral character for most of the game, neither fully Light nor Dark. Jedi Knight is noted for the ethical decisions integrated into the gameplay. Besides hostile individuals, there are also non-combatant civilian characters.

Star wars jedi knight 2 jedi outcast multiplayer crash series#

The game's "bosses" are a series of Dark Jedi that Kyle encounters successively as he proceeds through the game. In addition, the player occasionally faces more powerful foes such as the AT-STs. Force powers include basic Jedi abilities such as "force jump" and "force push", as well as more advanced techniques such as "force healing" (Light Side) and "force lightning" (Dark Side).Įnemies include a range of Imperial characters as well as various alien creatures and robotic entities, as in Dark Forces. These skill points can be allocated towards any Force power, boosting that power's effects. The game awards "Force points" upon the completion of each level, and an additional point if the player finds all of the secret areas. These powers fall in three general categories: Neutral, Light, and Dark. Most significantly, the game features the much desired lightsaber.Īs the player progresses through the game, Kyle gains Jedi abilities, known as Force Powers. Many are similar, if not identical, to the weapons in the original Dark Forces, although Jedi Knight introduces a few new weapons such as the Wookiee Bowcaster. Most have both primary and secondary modes, and some can be "charged" to fire more shots, be thrown farther, etc. These are highly varied and each suits a generally different situation. In early missions he depends entirely on standard weapons, of which eight are ultimately available. Kyle Katarn starts the game as a mercenary with no knowledge of The Force. Jedi Knight made use of a significantly more powerful game engine, which provided fully 3D environments, fully-submersible water, and the like. The game is heavily plot-driven, with elaborate missions, a large variety of settings, and an emphasis on puzzle-solving in addition to defeating enemies. Jedi Knight built on the single-player tradition begun with Dark Forces.














Star wars jedi knight 2 jedi outcast multiplayer crash